The header image that I chose conveys the basics of the sport. The baseball is the beginning and most essential part to learning how to play the sport. The secondary image represents the three main parts of the sport; hitting, defending, and pitching. The information needs of my target audience is information on the closest baseball training and teaching facilities with the best reviews from customers. I found my source images using the Google usage rights filter and Flickr creative commons search. I know that I am allowed to use them by checking their respective creative commons licenses. The background image is a public domain license image created by Darren Whitley, the secondary image is labeled for noncommercial reuse with modification. In the production process, I made use of the description of the use of layers in image editing. “Sometimes layers don’t contain any apparent content. For example, an adjustment layer holds color or tonal adjustments that affect the layers below it. Rather than edit image pixels directly, you can edit an adjustment layer and leave the underlying pixels unchanged” (Manovich, 2011). Layers give us the ability to edit an image without touching any of the original pixels, giving us the ability to play with different elements and create and edit others until we are satisfied with the final product. The production process of the header image is similar to that of a single-layer bitmap image because they both have their own capacities and determining factors. The header image has to be a certain resolution and size for it to look professional and not stretched out. Much like the header image, anti-aliasing is determined by resolution and color.
Sources:
Image1: Baseball stock008 by Darren Whitely from Flickr, Public Domain License
Image2: Sport Baseball Cacher Receiver by Divinanda from Pixabay, Free for commercial use No attribution required license